![]() Achievement for reaching wave 50 with every weapon type in this game mode.Ĭonvert On Hit ticking damage to a percentage like all of the other on hit effects, OR allow the On Hit to be buffed by existing mods. ![]() ![]() Will let you see how people use that weapon and how well it is preforming. Maybe some really cool ones are unlocked with science. Every 10-20 waves the testing area has a different look. More background changes as levels increase. Combines both weapon damage and effects, or replaces them with something entirely. Examples: Fireball + Cabbage = Irish Special, Cannon Ball + Plasma Blot = Space Pirate. Green becomes the new base starting point for upgrades. Ultimate Science that removes gray weapons/mods. ONE slot next to Undesired labeled: I ABSOLUTELY DON'T WANT TO SEE THIS MOD. (I'd pay for this as a future DLC to support ongoing game development.) Monkey tail on the wooden barrel, metal barrel turns into a can of raid bug spray, cannon ball gets a pirate hat and says "ARG" instead of displaying damage numbers, Electric Boogaloo turns into a mini space ship, ect. Additional research for bonus flat damage/effects. Spread the word of the Professor, the savior of humanity and meet him in the fields of science! Get Dr.After almost 50 hrs of Weapons Testing for Science, here are a few suggestions I've thought up while watching bugs die: ![]() They also start weak at the beginning of each round, gaining speed and more gears before being strong at the end of the round. At least the way how you approach the game.įor example we have a 3 Fold component, a gear system that have different effects depending on how many of them you have in the weapon. Some of you may have played our new game Clockwork Survivors and will recognize some of the ideas.Įverything is however tailor made to fit the world of the Professor Scientist.Īs with all disciplines there is something unique about them and Clockwork might have the most different gameplay compared to all others available to them. If all stars align as they seem to be aligning we are about to launch a new Discipline the Clockwork Discipline. On to the content, the most interesting one. Finally we have our demo out, you can now test the game with two fine disciplines before deciding if you want to peruse deeper into the depths of science. ![]()
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